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They provide very little protection, however, and the mounted minigun can deal some solid damage to infantry, but hardly holds up against vehicles or deployables. These little boats are amazingly fast and can be a great way to sneak up on certain objectives. Instead consider it a great way to move units around safely Platypus Still we don't recommend using the Bumblebee for any heavy duty offense. Its offensive capabilities leave something to be desired, but its passengers can attack while riding. The Bumblebee is a solid, heavily armored aerial transport, capable of carrying five men.
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We highly recommend practicing your piloting skills in an offline bot match to avoid hurting your team in a real game while you learn the ropes. While it is a very agile vehicle, it controls quite different, and can be awkward at first. Troops utilize over 40 conventional and futuristic vehicles. Be wary that the Anansi packs very light armor, however. Get ready As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. They must penetrate the refinery and stop the Strogg's Stroyent manufacturing. It will become vital to supporting your men on the ground, capable of chewing through enemy turrets, and many vehicles. This mission places the Strogg on Defense in the Northwest, and GDF approaching from the south. The Anansi is fast, maneuverable and capable of devastating offense. It does not pack much in the way of offensive capability and must usually be escorted by other vehicles and/or infantry support. The MCP is a slow, clumsy, but well armored vehicle mostly relevant because of its importance to certain missions. They take a while to respawn and there aren't generally many in each mission so don't waste them frivolously. It's the perfect answer to the Cyclops, Desecrator, and enemy deployables, and it can take a lot of abuse. It's a bit slower than the Trojan, but runs circles around the Strogg Cyclops. This is the best GDF vehicle for ground offense.
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It's also amphibious, and can be used to cross some watery areas with a great deal more protection than the Platypus. The Trojan also has a SAM turret that makes it the ready answer to the Strogg Tormentors. The Trojan is a great heavily armored transport that can pack 6 men, and travel at a good clip (though not as fast as the Armadillo).
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It's armor is still relatively light though, so it's best not to take the Husky up against any heavy fire. The two rear passengers can also fire their weapons while riding, making the Armadillo less than a sitting duck in combat. Four can ride in the cab (including driver) and one can man the minigun in the back. This is a good transport with some light offensive capability.
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